“Looking is not seeing. Engaging with the world as a photographer means we need to keep not only our eyes open, but also our mind and soul.”
Reality does not exist. Each of us makes our own reality. Perception, which might start with visual stimuli, is filtered by our mental templates, preconceptions, memories and experiences. The result becomes a personal appreciation of reality, which then, by association, releases a number of emotions, feelings and souvenirs linked to other situations and experiences of our life.
Most people are familiar with the term pre-visualization, and many consider it to be the holy grail of mastering the art of photography. The concept, in short, is to somehow imagine the final image in your mind before you have even taken it. Continue Reading
TOPAZ DENOISE, THE PERFECT PLUGIN FOR GETTING RID OF NOISE FOR LONG EXPOSURE ARCHITECTURAL PHOTOGRAPHY.
As a black and white photographer specialized in architectural, black and white and long exposure photography, I frequently run into noise issues when taking long exposure photographs. Especially in low light conditions and longer exposures, chances of having noise in your photographs are very likely.
There are several plugins available to get rid of the noise but I’m very picky to what I choose as a tool. Getting rid of the noise is one thing, but retaining all the details, especially in architecture, is another thing. You don’t want to lose all the details, just the noise. And that’s exactly where some plugins are better than others. I need a good balance between reduction of unwanted noise on one hand and retention of details on the other hand. And preferably I need a lot of control so that I can accurately target a specific kind of noise in my image without affecting the rest of the image. For an architectural photographer this balance is essential. I’ve tried many plugins but the last few years I prefer to use Topaz DeNoise as it gives me very good results.
Of course the best thing is to avoid noise, something I succeed in, in the last few years, but it can’t always be avoided. And sometimes I like to add a bit of noise, in especially skies, to get that analog look.
Let’s have a look at a few examples.
Example 1: Visual Acoustics XI – Silence and Light – Pantheon – Rome